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Thread: Wheel control at the car
Post: RE: Wheel control at the car
I found an error at myself. I accidentally chose the wrong spline. Now everything works. |
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xcube |
Curvy Splines - support forum
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10 |
9,650 |
01-30-2020, 07:07 PM |
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Thread: Wheel control at the car
Post: RE: Wheel control at the car
It took a long time and I needed to use this script again.
I apply it to the car but get a strange result, the spline turns left, and the front wheels of the car turn the other way around to the righ... |
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xcube |
Curvy Splines - support forum
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10 |
9,650 |
01-30-2020, 06:00 PM |
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Thread: Wheel control at the car
Post: RE: Wheel control at the car
Thank you! It worked! I used tangent incorrectly.
Final code (can someone use to anyone)
Code:
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Vector3 wheelLocalPos = splinePos.InverseTransformPoint(wheelFrontR.transform.position... |
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xcube |
Curvy Splines - support forum
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10 |
9,650 |
10-30-2018, 10:15 AM |
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Thread: Wheel control at the car
Post: RE: Wheel control at the car
Thanks for help!
Wrote this script to get tangent.
Code:
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Vector3 wheelLocalPos = splinePos.InverseTransformPoint(wheelFrontR.transform.position);
float frontWheelTf = spline.... |
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xcube |
Curvy Splines - support forum
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10 |
9,650 |
10-28-2018, 06:10 PM |
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Thread: Wheel control at the car
Post: RE: Wheel control at the car
The machine moves strictly on the spline. I managed to achieve the rotation of the wheels. It remains to realize the turn of the front wheels. Here's my video:
https://www.youtube.com/watch?v=faRV3uE... |
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xcube |
Curvy Splines - support forum
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10 |
9,650 |
10-28-2018, 02:48 PM |
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Thread: Wheel control at the car
Post: Wheel control at the car
Hi, i have a machine that moves along the path as in this video. (Without physics)
https://www.youtube.com/watch?v=OxnNb1qsBrk
Is it possible to synchronize the rotation of the wheels and their turn... |
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xcube |
Curvy Splines - support forum
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10 |
9,650 |
10-28-2018, 09:21 AM |
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Thread: Warnings
Post: RE: Warnings
I also work, but am waiting for the update because these warnings still get in the way. |
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xcube |
Curvy Splines - support forum
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5 |
9,440 |
12-11-2013, 09:49 AM |
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Thread: Warnings
Post: RE: Warnings
'Jake' Wrote: (12-11-2013, 08:01 AM)
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Hi,
the reason is that Unity 4.3 changed the way Undo works and the method we currently use isn't supported anymore. We will address this with the next upda... |
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xcube |
Curvy Splines - support forum
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5 |
9,440 |
12-11-2013, 08:07 AM |
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Thread: Warnings
Post: Warnings
Hi!
When compiling the code in the console I get 20 warnings. All warnings are of type CS0618. Here is an example of one of them:
Code:
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Assets/Curvy/Editor/CurvySplineSegmentInspector.cs(488,14... |
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xcube |
Curvy Splines - support forum
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5 |
9,440 |
12-11-2013, 07:56 AM |