Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Wheel control at the car
Post: RE: Wheel control at the car

I found an error at myself. I accidentally chose the wrong spline. Now everything works.
xcube Curvy Splines - support forum 10 9,650 01-30-2020, 07:07 PM
    Thread: Wheel control at the car
Post: RE: Wheel control at the car

It took a long time and I needed to use this script again. I apply it to the car but get a strange result, the spline turns left, and the front wheels of the car turn the other way around to the righ...
xcube Curvy Splines - support forum 10 9,650 01-30-2020, 06:00 PM
    Thread: Wheel control at the car
Post: RE: Wheel control at the car

Thank you! It worked! I used tangent incorrectly. Final code (can someone use to anyone) Code: --        Vector3 wheelLocalPos = splinePos.InverseTransformPoint(wheelFrontR.transform.position...
xcube Curvy Splines - support forum 10 9,650 10-30-2018, 10:15 AM
    Thread: Wheel control at the car
Post: RE: Wheel control at the car

Thanks for help! Wrote this script to get tangent. Code: --        Vector3 wheelLocalPos = splinePos.InverseTransformPoint(wheelFrontR.transform.position);         float frontWheelTf = spline....
xcube Curvy Splines - support forum 10 9,650 10-28-2018, 06:10 PM
    Thread: Wheel control at the car
Post: RE: Wheel control at the car

The machine moves strictly on the spline. I managed to achieve the rotation of the wheels. It remains to realize the turn of the front wheels. Here's my video: https://www.youtube.com/watch?v=faRV3uE...
xcube Curvy Splines - support forum 10 9,650 10-28-2018, 02:48 PM
    Thread: Wheel control at the car
Post: Wheel control at the car

Hi, i have a machine that moves along the path as in this video. (Without physics) https://www.youtube.com/watch?v=OxnNb1qsBrk Is it possible to synchronize the rotation of the wheels and their turn...
xcube Curvy Splines - support forum 10 9,650 10-28-2018, 09:21 AM
    Thread: Warnings
Post: RE: Warnings

I also work, but am waiting for the update because these warnings still get in the way.
xcube Curvy Splines - support forum 5 9,440 12-11-2013, 09:49 AM
    Thread: Warnings
Post: RE: Warnings

'Jake' Wrote: (12-11-2013, 08:01 AM) -- Hi, the reason is that Unity 4.3 changed the way Undo works and the method we currently use isn't supported anymore. We will address this with the next upda...
xcube Curvy Splines - support forum 5 9,440 12-11-2013, 08:07 AM
    Thread: Warnings
Post: Warnings

Hi! When compiling the code in the console I get 20 warnings. All warnings are of type CS0618. Here is an example of one of them: Code: -- Assets/Curvy/Editor/CurvySplineSegmentInspector.cs(488,14...
xcube Curvy Splines - support forum 5 9,440 12-11-2013, 07:56 AM