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Thread: GC.Collect in CurvyGenerator.Update
Post: GC.Collect in CurvyGenerator.Update
Hi,
I am getting a little spike in performance every 10 seconds or so from the GC.Collect in CurvyGenerator.Update(). Any ideas how I can minimize this? It's a VR project so any spikes are less tha... |
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mbcauley |
Curvy Splines - support forum
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0 |
2,216 |
11-15-2016, 06:37 PM |
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Thread: Performance spike on generator
Post: RE: Performance spike on generator
Hi Jake,
Any updates on this issue? I'm still waiting on the examples you mentioned for your new release. If it would be possible to get feedback on my current project to see what I am doing wrong ... |
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mbcauley |
Curvy Splines - support forum
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10 |
15,768 |
01-27-2016, 03:56 PM |
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Thread: Performance spike on generator
Post: RE: Performance spike on generator
Hi Jake,
Any updates on the new release? I also have been noticing some errors when using Curvy with Unity 5.3. Specifically, that certain API methods are obsolete.
Mainly, I'm really trying to ... |
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mbcauley |
Curvy Splines - support forum
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10 |
15,768 |
12-30-2015, 11:04 PM |
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Thread: Performance spike on generator
Post: RE: Performance spike on generator
Jake Wrote: (12-10-2015, 06:22 PM)
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As soon as possible, hopefully by christmas. I'll keep you informed about the progress, perhaps having part of the scene done before that...
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Thanks, I'd def... |
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mbcauley |
Curvy Splines - support forum
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10 |
15,768 |
12-10-2015, 10:41 PM |
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Thread: Performance spike on generator
Post: RE: Performance spike on generator
Jake Wrote: (12-04-2015, 07:50 PM)
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We're currently working on a complete dynamic example scene (covering more or less exactly your scenario) and some optimizations and improvements in that departm... |
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mbcauley |
Curvy Splines - support forum
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10 |
15,768 |
12-09-2015, 03:10 PM |
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Thread: Performance spike on generator
Post: RE: Performance spike on generator
Jake Wrote: (12-04-2015, 07:50 PM)
--
We're currently working on a complete dynamic example scene (covering more or less exactly your scenario) and some optimizations and improvements in that departm... |
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mbcauley |
Curvy Splines - support forum
|
10 |
15,768 |
12-05-2015, 06:20 AM |
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Thread: Performance spike on generator
Post: RE: Performance spike on generator
I setup a test scene and it looks like it's definitely being caused by the CurvyGenerator Refresh() after modifying the path spline. For instance, if I change the BuildShapeExtrusion Length and then R... |
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mbcauley |
Curvy Splines - support forum
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10 |
15,768 |
12-03-2015, 07:35 PM |
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Thread: Performance spike on generator
Post: Performance spike on generator
Hey there,
I am trying to implement Curvy into my VR game as a path modifier at runtime. Basically, each time the player picks a new direction there is a path generated using Curvy. The paths seem ... |
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mbcauley |
Curvy Splines - support forum
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10 |
15,768 |
12-03-2015, 06:23 PM |