Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
GC.Collect in CurvyGenerator.Update
#1
Hi,

I am getting a little spike in performance every 10 seconds or so from the GC.Collect in CurvyGenerator.Update(). Any ideas how I can minimize this? It's a VR project so any spikes are less than ideal. CurvyGenerator.Update() goes from ~0 ms to ~6.8ms for a single frame.

I am creating an extruded beam that is updated every frame.

Any help would be appreciated.

Thanks,
Mac
Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  I want SetLocalPositions to update all CPs at once. yanke 3 5 05-30-2022, 02:50 PM
Last Post: _Aka_
  Update - Which folder to delete Marco Schultz 3 8 04-26-2022, 05:00 PM
Last Post: _Aka_
  CurvyConnection Update Overhead wingednosering 10 916 10-13-2021, 05:23 PM
Last Post: _Aka_
  Lots of Allocs in Editor Update (Poor Performance in Editor) TdayMFG 4 3,151 02-06-2020, 10:13 PM
Last Post: _Aka_

Forum Jump: