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Thread: _CurvyGlobal_ remove from scene
Post: RE: _CurvyGlobal_ remove from scene
excellent! when is Curvy 2.1 shipping? |
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edwon |
Curvy Splines - support forum
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4 |
6,493 |
05-05-2016, 01:44 AM |
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Thread: _CurvyGlobal_ remove from scene
Post: _CurvyGlobal_ remove from scene
Is there a way to disable the _CurvyGlobal_ object from being auto-generated? I don't like having things like that live in my heirarchy. I try to keep my heirarchy very clean to keep things easy to fi... |
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edwon |
Curvy Splines - support forum
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4 |
6,493 |
04-29-2016, 05:25 PM |
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Thread: Errors after update
Post: Errors after update
I updated curvy today and getting this error:
Assets/Packages/Curvy/Base/CG/CGModule.cs(506,41): error CS0121: The call is ambiguous between the following methods or properties: `FluffyUnderware.De... |
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edwon |
Curvy Splines - support forum
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1 |
3,567 |
04-27-2016, 11:50 PM |
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Thread: set SplineController position from code
Post: RE: set SplineController position from code
I finally fixed it, I found that I had to adjust the animation settings to:
splineController.MoveMode = CurvyController.MoveModeEnum.Relative;
splineController.Speed = .1f;
splineController... |
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edwon |
Curvy Splines - support forum
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3 |
6,803 |
11-15-2015, 10:03 PM |
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Thread: set SplineController position from code
Post: set SplineController position from code
I am simply trying to set the SplineController position (along the spline) from code. I want to be able to control it with a 0-1 value. I thought that this would work, but it doesn't:
splineControl... |
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edwon |
Curvy Splines - support forum
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3 |
6,803 |
11-15-2015, 07:50 PM |