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Thread: Splines for a node system
Post: RE: Splines for a node system
So could I generate the splines for my nodesystem with Curvy2 now? |
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Cascho |
Curvy Splines - support forum
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6 |
10,542 |
10-25-2015, 09:35 PM |
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Thread: Splines for a node system
Post: RE: Splines for a node system
Jake Wrote: (10-14-2015, 06:47 PM)
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I'm currently working on a dedicated 2D line renderer module for CG. It will does exactly what you want (and handle sharp corners as well). It should be possible... |
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Cascho |
Curvy Splines - support forum
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6 |
10,542 |
10-14-2015, 06:51 PM |
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Thread: Splines for a node system
Post: RE: Splines for a node system
Runtime definately, not not as GUI-objects but as common 3d gameobjects.
If you know Shaderforge or any other nodebased editor you see what I want.
;)
I worry if Curvy allows to have many separate... |
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Cascho |
Curvy Splines - support forum
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6 |
10,542 |
10-13-2015, 09:12 PM |
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Thread: Splines for a node system
Post: Splines for a node system
Hi,
I am searching for a Unityplugin that allows me to draw/adjust many separate Mesh-Splines in Runtime for connecting nodes like this:
https://dl.dropboxusercontent.com/u/1040921/00_Permanent/Spli... |
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Cascho |
Curvy Splines - support forum
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6 |
10,542 |
09-16-2015, 04:18 PM |