07-09-2020, 10:47 AM
Hi guys,
This asset looks great and I'm really hoping it'll help me get a head-start in the game I am making but I have a few questions to see if this asset will be suitable?
The game I am making will be a train/railway sim/tycoon game so I am wondering the following:
Will this asset allow a player to lay railway track in real time? I know you can draw splines in the example WebGL demo, but how easily could this be changed to train tracks?
If the above can be done, how easily can it be made to follow the shape of terrain/slopes etc?
Can it be used either with pathfinding like A* or in some other way use pathfinding to make sure trains take the correct splines/tracks between stations?
Basically long story short is this going to be a good place to start a tycoon/sim game with lots of trains needing to follow set paths between stations (using junctions automatically etc).
Thanks for any thoughts!
This asset looks great and I'm really hoping it'll help me get a head-start in the game I am making but I have a few questions to see if this asset will be suitable?
The game I am making will be a train/railway sim/tycoon game so I am wondering the following:
Will this asset allow a player to lay railway track in real time? I know you can draw splines in the example WebGL demo, but how easily could this be changed to train tracks?
If the above can be done, how easily can it be made to follow the shape of terrain/slopes etc?
Can it be used either with pathfinding like A* or in some other way use pathfinding to make sure trains take the correct splines/tracks between stations?
Basically long story short is this going to be a good place to start a tycoon/sim game with lots of trains needing to follow set paths between stations (using junctions automatically etc).
Thanks for any thoughts!
