Hello all,
I'm looking for some information if what I'm trying to make is doable with curvy.
I want to create 2D splines at runtime, and instanciate smooth "pegs" along the spline. Similar to pegs in the game "peggle": https://i.imgur.com/rmJCjGK.png
The collider of those pegs should also be created in such a way that it generates a smooth surface so that a ball can roll over it.
Is this possible with Curvy? If yes, can I somebody give a hint how to go about it?
I'm looking for some information if what I'm trying to make is doable with curvy.
I want to create 2D splines at runtime, and instanciate smooth "pegs" along the spline. Similar to pegs in the game "peggle": https://i.imgur.com/rmJCjGK.png
The collider of those pegs should also be created in such a way that it generates a smooth surface so that a ball can roll over it.
Is this possible with Curvy? If yes, can I somebody give a hint how to go about it?