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Distance-based CurvyController
I'm looking to do my own controller for movement along a spline but instead of tracking speed as I see the existing Controllers do I'm looking to increment by a calculated (absolute) distance on each FixedUpdate. Looking at the implementation functions of CurvyController, is there a way you can see of implementing this behavior by extending it or will I have to do it another way, and if so how would you recommend doing so?

Maybe I am not understanding you properly, but if you want to move by a fixed update each fixed update, you can do it without modifying code by:
- Setting Update In to Fixed Update
- Setting Move Mode to Absolute
- Setting speed to distance_moved_by_frame / Time.fixedDeltaTime
Does my solution answer your need?
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