04-13-2020, 10:36 PM
I'm looking to do my own controller for movement along a spline but instead of tracking speed as I see the existing Controllers do I'm looking to increment by a calculated (absolute) distance on each FixedUpdate. Looking at the implementation functions of CurvyController, is there a way you can see of implementing this behavior by extending it or will I have to do it another way, and if so how would you recommend doing so?
Thanks!
Thanks!