Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
bezier curve on first and last points
#1
Hi !
I'm facing an issue with "open" splines. I'm trying to generate a perfect spiral, using bezier interpolation. The default distance for handles is calculated in order to get an almost perfect circle. 
It works great for all points except for the first and last ones when the spline is not closed. Is seems that the handle distance on those points have no effect on the spline.
Any idea for a workaround ?

Thanks for your support!
regards,
Anthony

[Image: 3ZDxSwX.jpg]
Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  Bezier subdevision not smooth (sometimes) Kapistijn 1 229 02-08-2026, 08:40 PM
Last Post: _Aka_
  Morph game object along curve. mikechr2000 5 2,722 02-04-2025, 09:30 PM
Last Post: _Aka_
  Scaling a closed curve rickgplus 1 1,340 01-16-2025, 06:52 PM
Last Post: _Aka_
  Extrapolate past curve endpoint Madgvox 3 2,130 09-10-2024, 01:24 PM
Last Post: _Aka_

Forum Jump: