Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Editing Multiple Generator Variables easily
#1
Hello,

I am loving Curvy and I am very thankful for the support I have received on this forum. Smile

I have a lot of splines with generators placing objects, just like the Rail Sleepers in your train example map.
Is there an easy way to access the Space Before and Space After parameters in Volume Spots so that I could easily change the spacing of all the rail sleepers in the scene by just changing a manager variable?

I was sad that I could not select multiple splines with the same generator and edit the values as shown below:

undefined

Thank you very much!
Reply
#2
Hi
BuildVolumeSpots.Groups is a list of CGBoundsGroup. Each CGBoundsGroup. has SpaceBefore and SpaceAfter properties:
https://api.curvyeditor.com/600/class_fl...6b5e46916c
Have a nice day.

PS: suggestion noted about working with multiple splines
Available for freelance work, feel free to reach out: toolbuddy.net
Please consider leaving a review for Curvy, this helps immensely. Thank you.
Reply
#3
(09-24-2019, 04:00 PM)_Aka_ Wrote: Hi
BuildVolumeSpots.Groups is a list of CGBoundsGroup. Each CGBoundsGroup. has SpaceBefore and SpaceAfter properties:
https://api.curvyeditor.com/600/class_fl...6b5e46916c
Have a nice day.

PS: suggestion noted about working with multiple splines

Thank you very much for the reply!

I will pass this on to the team.

If you can support multiple generator and spline property edits that would be awesome!
Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  How to rotate generator asteroids patndan74 6 293 05-08-2025, 10:07 PM
Last Post: _Aka_
  Updated package in 2022 LTS resulted in multiple errors scr33ner 2 345 01-13-2025, 09:32 AM
Last Post: _Aka_
  I have to refresh generator manualy :( GameDeveloperek4123 4 552 10-07-2024, 05:36 PM
Last Post: _Aka_
  Bug: Save Generator Outputs still saves outputs if object is disabled curvymesher 1 273 08-30-2024, 09:19 AM
Last Post: _Aka_

Forum Jump: