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Duplicate CurvySpline
#1
Hello, I would like to know if it's possible to duplicate a CurvySpline by code please ?
Thank you
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#2
Hi,
A simple
Code:
Instantiate(yourSpline);
will do it.
In case you are not familiar with this method, it's a Unity method that duplicates a gameobject.

If you want to have more control on the copying process, you can make some custom copying code that will look like this:
Code:
   void Clone(CurvySpline spline)    {        var clone = CurvySpline.Create(spline);        foreach (var controlPoint in spline.ControlPointsList)        {            CurvySplineSegment newControlPoint = clone.Add(controlPoint.transform.localPosition)[0];            CopyDataFrom(controlPoint, newControlPoint);        }        clone.Refresh();    }    //warning: this does not handle metadata and connections    static void CopyDataFrom(CurvySplineSegment source, CurvySplineSegment destination)    {        destination.transform.position = source.transform.position;        destination.transform.rotation = source.transform.rotation;        destination.AutoBakeOrientation = source.AutoBakeOrientation;        destination.SerializedOrientationAnchor = source.SerializedOrientationAnchor;        destination.Swirl = source.Swirl;        destination.SwirlTurns = source.SwirlTurns;        destination.AutoHandles = source.AutoHandles;        destination.AutoHandleDistance = source.AutoHandleDistance;        destination.HandleOut = source.HandleOut;        destination.HandleIn = source.HandleIn;        destination.OverrideGlobalTension = source.OverrideGlobalTension;        destination.OverrideGlobalContinuity = source.OverrideGlobalContinuity;        destination.OverrideGlobalBias = source.OverrideGlobalBias;        destination.SynchronizeTCB = source.SynchronizeTCB;        destination.StartTension = source.StartTension;        destination.EndTension = source.EndTension;        destination.StartContinuity = source.StartContinuity;        destination.EndContinuity = source.EndContinuity;        destination.StartBias = source.StartBias;        destination.EndBias = source.EndBias;    }
Please consider leaving a review for Curvy Splines, this helps immensely. Thank you.
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