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How can i assign spline at runtime
#1
Photo 
see the attachment picture first.

I need to assign spline to curvy controller at runtime.
but there is no such variables. when i access to curvycontroller's instance.

[SerializeField]
private CurvyController controller;

I assigned curvycontroller in the unity editor.
and they worked well. except this problem. 

thanks to read. :-)
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#2
Hi,
CurvyController is the base class from which inherits all the controllers, such as VolumeController and SplineController.
Since you are working with a spline, you need to reference a SplineController, and use its Spline property
Have a nice day
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