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Hello, i create a spline, extrude shape with it and from result volume mesh create 2 meshes, TRS for each with -1 & 1 offset by z. Result meshes looks like offset increase along spline - if at begining i have 2 units bettwen meshes, at the end it is aroud 8 units. How to deal with it for got 2 'parallel' meshes - with constant offset from spline?
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Hi
Offset is supposed to be constant. Can you please send me a scene with your example so I can work on it?
Thanks
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Sent scene package to admin@...
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Received it. I'll work on it. Will keep you updated via mail
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Also i had few times out of memory with unity freeze ((( . Caused by infinite loop BuildVolumeSpots line 586 spots.Add(getSpot(itemID, ref group, ref currentBounds, dist)) .First one when i chage scale directly at spot input game object, second one dont remember what exactly provide. For now i add simple break at begining of this for loop in case if i > 10000 just for safety, was sad to lose last changes. Please, check for possible cases to solve it or maybe some safety checks if cannot reproduce
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Sorry about the lost changes. I will take a look at that infinite loop too.
Which version of Curvy are you using?
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Posts: 1,750
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Both issues were fixed. The fixes will be available in the next update.
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