If MoveSpeed = 5.7, would that be the same speed as if I put 5.7 into the Movement Speed along a spline?
I'm making an object shape the player that's aligned to a spline, but this chaser won't be on a spline.. so the numbers have to relate. Right now, 5.7 makes the chaser MUCH faster than my player.
(05-30-2018, 09:16 PM)mythstified Wrote: If MoveSpeed = 5.7, would that be the same speed as if I put 5.7 into the Movement Speed along a spline?
Yes, it should. Make sure that Move Mode is not set to Relative, in which case 5.7 would not mean 5.7 meters per second, but 5.7 times the spline length per second.
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(05-30-2018, 09:16 PM)mythstified Wrote: If MoveSpeed = 5.7, would that be the same speed as if I put 5.7 into the Movement Speed along a spline?
Yes, it should. Make sure that Move Mode is not set to Relative, in which case 5.7 would not mean 5.7 meters per second, but 5.7 times the spline length per second.
I have it set like this.. my Bear is running me down with super sonic speed lol I'll keep experimenting
I don't see anything wrong from the screenshot, except the speed of 0 which I guess is set to a non zero value in your tests.
Can you send me the scene so I can see what's going on?
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