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Speed variable in Spline Controller
Hello all

I'd like to modify the Speed variable in the SplineController script
How ever accessing the sped vairable with a script did not change the actual parameter in the component "spline controller" in the editor.

I see that the speed variable is a read only variable perhaps changing is to read and write would help me.
what your experience with it?
SplineController, and all the other controllers, have a read/write Speed property.
I attached to this post a script (and the scene to test it) that reduces a SplineController's Speed by half every second, and it gets updated in the editor as well.
Do you manage to compile and run this test script? If not, please answer the questions I put in my answer to your mail, so I can debug your issue.
Thanks and have a nice day

Attached Files
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