Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Can I change splines at run-time?
#1
Let's say I have made 3 individual splines parallel to each other. An object starts on the spline in the middle and the object starts moving on the spline. If I press Left, the object should gradually move to the spline on the left and continue to move on this left spline? Is that possible?
Reply
#2
Hi
Yes, the SwitchTo method of the SplineController class does this. It is used in the example scene 50_EndlessRunner.unity
Please consider leaving a review for Curvy. This will help a lot keeping Curvy relevant in the eyes of the Asset Store algorithm.
Reply
#3
Okay, will look into it! Have to say this, your tool is awesome! It really saved me a lot of work. God bless you! Smile
Reply
#4
Thanks a lot, that warms my heart Smile
Please consider leaving a review for Curvy. This will help a lot keeping Curvy relevant in the eyes of the Asset Store algorithm.
Reply


Possibly Related Threads...
Thread Author Replies Views Last Post
  Curvy to create splines from 3D models Sergei543071 1 108 08-07-2018, 02:34 PM
Last Post: _Aka_
  Wrong movement between splines Sergei543071 3 144 07-30-2018, 12:17 AM
Last Post: _Aka_
  Time based movement Livealot 3 183 07-17-2018, 11:26 PM
Last Post: _Aka_
  Switching between unconnected splines smaras 2 245 06-17-2018, 08:11 AM
Last Post: smaras

Forum Jump: