Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Partcile System with curvy
#1
Hello

I would like to "flow" particles of my curve, what would be the best way to do this? 


Thanks

Ward
Reply
#2
I'm working on some Particle controllers, but currently it's more a proof of concept that a ready to use component. Basically I'm using CustomVertexData to store a particle's TF/distance value. That all would be way easier if particles would provide an ID or any other way to safely identify and reference them...
Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  Using Unity's SplineContainer in Curvy Splines dlees9191 3 8 02-26-2024, 09:49 AM
Last Post: _Aka_
  Curvy in Unreal Engine SAMYTHEBIGJUICY 4 5 02-02-2024, 12:12 PM
Last Post: _Aka_
  Isolating Package to include only Spline system nichstkann 3 6 12-15-2023, 12:39 PM
Last Post: _Aka_
  Unity 2021.2 Overlay System nehvaleem 5 16 12-15-2023, 10:09 AM
Last Post: _Aka_

Forum Jump: