Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Closest Point on a curve spline.
#1
Hi everyone,

   I'm new using Curvy plugin. I want to get the closest point on a spline from an arbitrary point in the space but I'm stuck. 

   I've created a closed curvy spline. When the game starts, I create a sphere in the world and then I look for the nearest point. I'm using the method curvySpline.GetNearestPointTF(spherePosition) but it always return -1.

   What am I doing wrong?

Thanks in advance.
Reply
#2
The only reason GetNearestPointTF() may return -1 (=invalid) is that you call it before the spline is initialized. See "Before using the API" here!
Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  Question regarding Spline Generated Path linkinballzpokemon 9 223 07-01-2020, 06:10 PM
Last Post: _Aka_
  Converting spline collider hit point to spline position jh092 7 139 06-26-2020, 09:48 PM
Last Post: _Aka_
  Null reference when spline controller added runtime jh092 1 92 06-19-2020, 09:21 AM
Last Post: _Aka_
  Rotation of Curvy Spline Segment jh092 1 127 05-31-2020, 09:36 AM
Last Post: _Aka_

Forum Jump: