Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How to get realtime F value between control point.
#1
Hello Jake.

I'm developing changing rotation system along the spline.

and I want to get TF value or localF value at each segment.

is there any way to get TF value or localF value in realtime?

Start play, Curvy controller moves along the spline. 

It means there is TF value or localF value.

please help me
Reply
#2
Just use CurvySplineSegment.LocalFToTF(). Most conversion methods are listed here!
Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  OnAfterControlPointAdded - Control Point is null jh092 5 311 02-04-2025, 09:31 PM
Last Post: _Aka_
  How to generate gameobject on the control point Yang Yi 1 115 12-10-2024, 10:14 PM
Last Post: _Aka_
  Getting Distance from a World Point zorksox 3 173 04-16-2024, 07:30 PM
Last Post: _Aka_
  Get position of all control points for a spline gekido 1 136 03-28-2024, 10:08 PM
Last Post: _Aka_

Forum Jump: