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Import options
#1
Hi @all from a newbe and a question:

I stumbled over curvy in the Terrain Composer form so I have no real know how.

Here the question:

Are there any Import Options within Curvy? In the meaning of i.e: can I use a spline or line or something generated anywhere else (i.e. in blender) and then imported to unity?

Thanks for time and Patience
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#2
Not yet, but it's planned. We're looking for people being able to write export scripts/plugins for all major 3D packages (Blender, Max, Maya at least). The importing part is the easy one...
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#3
Thanks for the reply Jake,

I´am sorry I would help but programming skills are very limited ... .-(
Are there any options to use splines/lines created elsewhere i.e. imported with Map-it or must, right now, each spline/line be creadted within curvy?

Stefan
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#4
You'll have to write your own importer, see this thread for some ideas.
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