Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How to build a routing map with curvy?
#1
Hi all,

I'm a newbie in learning unity.

I want to build a car routing map system to simulate real factory. My map file is like this picture.

[Image: 6631442699169921737.jpg]

Can you teach me how to build world map in unity with curvy2.02 and how to move the object from A point(any point on map) to B point (another point on the map) with a best path.

Thanks for all the support.


Best Wishes,

wollong

come from PRC.

Can I use navmesh,A star path finding or other path finding algorithm on curvy2.02? may be curvy2.02 already have a best solution for the navigation algorithm.Thanks

Can I update the object postion by Input data which revc from Server program. Connect by TCP/IP or database?


Attached Files Thumbnail(s)
   
Reply
#2
From what I know Curvy doesn't provide spline navigation. (perhaps in progress)
I would do some research at navmesh by unity. Create small path ways eg. 10cm width and place game objects as a target point.

The asset store provide some very clever asset about swarm and single object navmesh logics. eg:
https://www.assetstore.unity3d.com/en/#!/content/17943
https://www.assetstore.unity3d.com/en/#!/content/1876

If you wana realize with curvy and by your own, you need a lot programming experience.
A navigation system requires world quadrants an tree traversals https://en.wikipedia.org/wiki/Tree_traversal
Good luck
(Henry Ford) Each hour more of searching is each hour less of your live time.

Reply
#3
Unfortunately, pathfinding currently isn't integrated.
Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  Efficiently chopping up a build extrusion? blabz2007 2 7 08-05-2022, 10:43 AM
Last Post: _Aka_
  Curvy Generator Exception niek352 2 10 07-14-2022, 02:59 PM
Last Post: niek352
  Curvy 8.2.0 is live _Aka_ 0 6 04-26-2022, 02:09 PM
Last Post: _Aka_
Exclamation Runtime error when using Curvy Generator with Game Object Deform studentloan 3 13 04-22-2022, 09:00 PM
Last Post: _Aka_

Forum Jump: