Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Skewed mesh when using spline controller
#1
Hi All,

I am new to curvy and have the following problem.
When moving meshes along a spline using the spline controller script
they get skewed. 
I do make the meshes a child of the spline controller using a trigger in the game..

Does anyone know a solutions to this ?

Thanks in advance.
Reply
#2
Can you post a screenshot? Hierarchy-Setup would be nice as well.

Thanks
Reply
#3
Photo 
Hi Jake,

Did some more testing and now the meshes get stretched.
I do make the meshes a child of the spline controller while during runtime using playmaker...

Here is a screenshot : [Image: d78lyHr.jpg]
Reply
#4
It has been fixed in the meantime by resetting the Transforms of the Spline Controller in hierarchy.
Thanks for the reply Jake.
Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
Question Add Component to created mesh? HarvesteR 1 2 9 hours ago
Last Post: _Aka_
  Adding a CP breaks the mesh lethekun 3 2 Yesterday, 01:53 AM
Last Post: _Aka_
  I want to make the beginning and end of a mesh translucent. yanke 3 4 05-21-2022, 11:53 AM
Last Post: _Aka_
Information Common reasons why your spline gizmo is invisble _Aka_ 0 0 05-20-2022, 03:56 PM
Last Post: _Aka_

Forum Jump: