Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Skewed mesh when using spline controller
Hi All,

I am new to curvy and have the following problem.
When moving meshes along a spline using the spline controller script
they get skewed. 
I do make the meshes a child of the spline controller using a trigger in the game..

Does anyone know a solutions to this ?

Thanks in advance.
Can you post a screenshot? Hierarchy-Setup would be nice as well.

Hi Jake,

Did some more testing and now the meshes get stretched.
I do make the meshes a child of the spline controller while during runtime using playmaker...

Here is a screenshot : [Image: d78lyHr.jpg]
It has been fixed in the meantime by resetting the Transforms of the Spline Controller in hierarchy.
Thanks for the reply Jake.

Possibly Related Threads…
Thread Author Replies Views Last Post
  Object enter spline from collider. camelart27 13 74 12-02-2020, 06:22 PM
Last Post: Zhavier
  Kinematic object on spline Dayus 3 69 11-23-2020, 07:38 PM
Last Post: _Aka_
  Getting MissingReferenceException from the component pool when I destroy a spline Excrubulent 5 133 11-22-2020, 11:38 AM
Last Post: _Aka_
  Generate Mesh Spline from GameObject processor 4 311 10-01-2020, 11:00 AM
Last Post: _Aka_

Forum Jump: