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Skewed mesh when using spline controller
Hi All,

I am new to curvy and have the following problem.
When moving meshes along a spline using the spline controller script
they get skewed. 
I do make the meshes a child of the spline controller using a trigger in the game..

Does anyone know a solutions to this ?

Thanks in advance.
Can you post a screenshot? Hierarchy-Setup would be nice as well.

Hi Jake,

Did some more testing and now the meshes get stretched.
I do make the meshes a child of the spline controller while during runtime using playmaker...

Here is a screenshot : [Image: d78lyHr.jpg]
It has been fixed in the meantime by resetting the Transforms of the Spline Controller in hierarchy.
Thanks for the reply Jake.

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