Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Wheeled physics vehicles using curvy as path controller
#1
Hi fluffy team,

First, I would like to say you that Curvy seems very powerful.
Secondly, I can post my write my first thread since I completed my registration process...(see my contact form written before)
I need to simulate a convoy of 4 vehicles at least and make some cinematic scenes with it. Since I am not a developper (I am CG artist using 3dsmax), I would prefer to use spline as path that drives these vehicles but of course I would like also to use their Unity 5 standard car physics behavior, so their wheels should roll and steer according to the path direction.
Is it possible to get this result without coding using Curvy ?

In advance, thanks for your answer, I wish a happy new year...

hlx
Reply
#2
Oops, read your mail first Wink
Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  New User Looking for Advice on Choosing Curvy Splines ravigupta 1 163 08-21-2026, 09:45 PM
Last Post: _Aka_
  Physics Railway OJDee 3 971 03-27-2026, 10:29 PM
Last Post: _Aka_
  Curvy Line Renderer for UI Spline? gekido 7 7,173 07-13-2025, 07:11 PM
Last Post: _Aka_
  Duplicate Prefab along path rickgplus 1 1,807 01-23-2025, 10:09 AM
Last Post: _Aka_

Forum Jump: