11-09-2015, 12:34 PM
(This post was last modified: 11-09-2015, 12:35 PM by Andrea_AntabStudio.)
Hello there!
we really love curvy, but we have some problems building for Windows10 Universal app.
We're currently working with Curvy 1.6.1 and everything works fine until we start a Win10 build.
13 errors shows up, every one of them apparently caused by a missed dll load (here is the error text:)
"Reference rewriter: Error: method `System.Void System.Console::WriteLine(System.String)` doesn't exist in target framework. It is referenced from poly2tri.dll at System.Void FluffyUnderware.Curvy.ThirdParty.poly2tri.DTSweep::FlipScanEdgeEvent(FluffyUnderware.Curvy.ThirdParty.poly2tri.DTSweepContext,FluffyUnderware.Curvy.ThirdParty.poly2tri.TriangulationPoint,FluffyUnderware.Curvy.ThirdParty.poly2tri.TriangulationPoint,FluffyUnderware.Curvy.ThirdParty.poly2tri.DelaunayTriangle,FluffyUnderware.Curvy.ThirdParty.poly2tri.DelaunayTriangle,FluffyUnderware.Curvy.ThirdParty.poly2tri.TriangulationPoint)."
is there any quick solution? are you planning to solve this problem soon? we're considering upgrade, but for now curvy 1.6.1 works super-fine for us and upgrading would require quite a lot of project refactoring
p.s. Already try to build a win10 app with new Curvy 2.0.2, but as well quite a lot of errors show up (after a bit of exploration, they all seem to be caused by the fact that the win10 universal app subset code is smaller than standard c#, and some method aren't allowed, for example Assembly.GetAssembly(Type))
looking forward to get your help!
we really love curvy, but we have some problems building for Windows10 Universal app.
We're currently working with Curvy 1.6.1 and everything works fine until we start a Win10 build.
13 errors shows up, every one of them apparently caused by a missed dll load (here is the error text:)
"Reference rewriter: Error: method `System.Void System.Console::WriteLine(System.String)` doesn't exist in target framework. It is referenced from poly2tri.dll at System.Void FluffyUnderware.Curvy.ThirdParty.poly2tri.DTSweep::FlipScanEdgeEvent(FluffyUnderware.Curvy.ThirdParty.poly2tri.DTSweepContext,FluffyUnderware.Curvy.ThirdParty.poly2tri.TriangulationPoint,FluffyUnderware.Curvy.ThirdParty.poly2tri.TriangulationPoint,FluffyUnderware.Curvy.ThirdParty.poly2tri.DelaunayTriangle,FluffyUnderware.Curvy.ThirdParty.poly2tri.DelaunayTriangle,FluffyUnderware.Curvy.ThirdParty.poly2tri.TriangulationPoint)."
is there any quick solution? are you planning to solve this problem soon? we're considering upgrade, but for now curvy 1.6.1 works super-fine for us and upgrading would require quite a lot of project refactoring
p.s. Already try to build a win10 app with new Curvy 2.0.2, but as well quite a lot of errors show up (after a bit of exploration, they all seem to be caused by the fact that the win10 universal app subset code is smaller than standard c#, and some method aren't allowed, for example Assembly.GetAssembly(Type))
looking forward to get your help!