11-04-2015, 07:46 PM
Hi! I'm currently working on an Android game using Curvy: https://play.google.com/store/apps/detai...uperKitten
Everything works great using the FollowSpline script, but I'm trying to change it so that a CharacterController runs along the Mesh collider for a new update, to make the game more challenging. However, on down slopes the character collider bounces and falls through the mesh. I think it's some kind of issue with how I set up the charactercontroller but I've tried changing every possible setting I can think of and nothing works.
Any tips on setting up character collider to work with a mesh collider using Curvy?
Thanks!
-Kevin
Everything works great using the FollowSpline script, but I'm trying to change it so that a CharacterController runs along the Mesh collider for a new update, to make the game more challenging. However, on down slopes the character collider bounces and falls through the mesh. I think it's some kind of issue with how I set up the charactercontroller but I've tried changing every possible setting I can think of and nothing works.
Any tips on setting up character collider to work with a mesh collider using Curvy?
Thanks!
-Kevin