Hi!
I'm using Unity 5.2.2f1 (Android) with Curvy 2.0.2, and I'm having a problem with a spline prefab.
If I change the shape of the spline, then hit apply on the prefab, it resets back to a square
There's this error in the console:
NullReferenceException: Object reference not set to an instance of an object
FluffyUnderware.Curvy.CurvySplineSegment.get_localPosition () (at Assets/Packages/Curvy/Base/CurvySplineSegment.cs:704)
FluffyUnderware.Curvy.CurvySpline.IsPlanar (CurvyPlane plane) (at Assets/Packages/Curvy/Base/CurvySpline.cs:1988)
FluffyUnderware.CurvyEditor.CurvySplineEditor.OnEnable () (at Assets/Packages/Curvy/Base/Editor/CurvySplineEditor.cs:39)
Any ideas?
..actually that error may be unrelated.
If i drag the prefab into an empty scene, then just hit apply (without making any changes), it resets back to the square.
I'm using Unity 5.2.2f1 (Android) with Curvy 2.0.2, and I'm having a problem with a spline prefab.
If I change the shape of the spline, then hit apply on the prefab, it resets back to a square

There's this error in the console:
NullReferenceException: Object reference not set to an instance of an object
FluffyUnderware.Curvy.CurvySplineSegment.get_localPosition () (at Assets/Packages/Curvy/Base/CurvySplineSegment.cs:704)
FluffyUnderware.Curvy.CurvySpline.IsPlanar (CurvyPlane plane) (at Assets/Packages/Curvy/Base/CurvySpline.cs:1988)
FluffyUnderware.CurvyEditor.CurvySplineEditor.OnEnable () (at Assets/Packages/Curvy/Base/Editor/CurvySplineEditor.cs:39)
Any ideas?
..actually that error may be unrelated.
If i drag the prefab into an empty scene, then just hit apply (without making any changes), it resets back to the square.