10-17-2015, 11:12 AM
Hello Spliners,
I'd like to to lerp arbitrary values by utilizing spline's Metadata on a freely moving (3rd person player, not on a spline) player.
My splines will be layed down the scene separate from each other. Each will have 3 points. (at lease that's the plan for now)
In order to do that, I need where my player is on a certain spline and I also need to know from which side the player has entered the spline so I can understand if we has passed the other segment. I "may" need to flip the spline after I've passed it (not sure)
Where should I start?
I'd like to to lerp arbitrary values by utilizing spline's Metadata on a freely moving (3rd person player, not on a spline) player.
My splines will be layed down the scene separate from each other. Each will have 3 points. (at lease that's the plan for now)
In order to do that, I need where my player is on a certain spline and I also need to know from which side the player has entered the spline so I can understand if we has passed the other segment. I "may" need to flip the spline after I've passed it (not sure)
Where should I start?