Posts: 3
Threads: 1
Joined: May 2015
05-12-2015, 09:28 PM
(This post was last modified: 05-12-2015, 09:28 PM by uprashanth.)
Hi there,
is there a way to export an extruded mesh ?
Tried using an OBJ export to no avail...
Posts: 690
Threads: 71
Joined: Jan 2015
Hi,
you can "detach" the mesh and save it as an asset, but there's no .obj export builtin, sorry.
Posts: 3
Threads: 1
Joined: May 2015
(05-20-2015, 12:26 PM)'Jake' Wrote: Hi,
you can "detach" the mesh and save it as an asset, but there's no .obj export builtin, sorry.
I did detach it, and saved it as an asset but the obj exporter I have, won't export the mesh...
I have this message :
NullReferenceException: Object reference not set to an instance of an object
Posts: 690
Threads: 71
Joined: Jan 2015
The error stated a missing reference, could be anything...what exporter do you use? If it's publicly available I could have a look what's going on...
Posts: 3
Threads: 1
Joined: May 2015
(05-22-2015, 06:59 AM)'Jake' Wrote: The error stated a missing reference, could be anything...what exporter do you use? If it's publicly available I could have a look what's going on...
Its aaro4130's OBJ Exporter
https://www.assetstore.unity3d.com/en/#!/content/22250