Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Prefab usage
#1
Hi Jake

Once I have created a Meshbuilder (as a child of the Curvy path) I want to try and create a prefab with it.

However once I drag it into the assets it seems to lose the mesh filter in the scene version which was named CurvyMesh.  I have searched the directories and cannot find this CurvyMesh file.  Have I missed a step?  Am I supposed to export this out manually and save it and then re-assign it to the exported mesh before saving as a prefab?

cheers

Nalin
 
Reply
#2
You should either "detach" the mesh and prefab the mesh (without MeshBuilder) or rebuild the mesh using the MeshBuilder after Instantiation.
Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  Instantiating prefab Abnormalia 3 604 08-28-2020, 02:11 PM
Last Post: _Aka_
  Add Template problem in the Generator with Input Spline Shape prefab ATHellboy 1 1,002 03-13-2020, 11:27 PM
Last Post: _Aka_
  Instantiating Prefab on the spline for infinite track hjk27 3 3,805 08-02-2018, 12:51 PM
Last Post: _Aka_
  Pre-sale question: prefab mesh deformation along spline rogalvao 4 7,018 06-09-2016, 07:48 PM
Last Post: johnnemann

Forum Jump: