07-04-2024, 09:10 PM
I would like to access/modify the transformation properties of an Input GameObject module through script to change them while playing.
Is this possible? If not, is there some other way to modify the transform BEFORE sending the GameObject to the Volume Spots module?
I would like to have the GameObjects scale dynamically such that you get more/less volume spots if they are smaller/bigger. (as opposed but different sized Gameobjects, but the
same number/spacing for volume spots)
Thanks.
Is this possible? If not, is there some other way to modify the transform BEFORE sending the GameObject to the Volume Spots module?
I would like to have the GameObjects scale dynamically such that you get more/less volume spots if they are smaller/bigger. (as opposed but different sized Gameobjects, but the
same number/spacing for volume spots)
Thanks.