Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
ConnectTo - last control point of a Spline dosn't exists

how can i connect a spline control point to the last control point of a spline?

the target spline (spline2) has 4 control points and 3 segments, i want to connect anothers spline1 control point to the last one spline[3], but there are only 3 control points in the array [img]images/smilies/huh.gif[/img]

spline1[0].ConnectTo(spline2[3])    <-- spline2[3] dosn't exists, why not?

splines created at runtime...

thx for help, and sorry for my bad english....

I think i solved my problem, sorry for new thread Sad

spline1.ControlPoints[0].ConnectTo(spline2.ControlPoints[3])  works....

rtfm Wink


Possibly Related Threads...
Thread Author Replies Views Last Post
  How to create exactly N gameobjects at spline? ThomasTheTank 1 9 11 hours ago
Last Post: _Aka_
  Control points close together causing mesh overlap amccraw 5 50 05-23-2020, 06:08 PM
Last Post: _Aka_
  Connection survives spline duplication rmrmrm 7 171 05-22-2020, 01:28 PM
Last Post: _Aka_
  How to I get positions between control points dazz777 0 68 05-08-2020, 05:12 PM
Last Post: dazz777

Forum Jump: