Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Regular grid on hollow tube mesh?
#1
I can't tell if this is a limitation of the current MeshBuilder implementation or if I'm doing something wrong, but I can't figure out how to get a regular grid texture inside a hollow tube.  I've played around with the different UV mapping settings but I can't get anywhere, my tube looks like this: http://i.imgur.com/lZnkLZ2.jpg

Any help?

 

 
Reply
#2
The position in the picture, is this at the start/end? Also, what are your texture settings?
Reply
#3
This is somewhere in the middle.  At some point I changed some setting and now I can't get the grid texture to even look like this at all.  It's strange that even if I reset everything from stratch it won't go back to this.  I tried all the texture settings—literally every possible combination, and this was the best I could get.
Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  Adding Begining and End Mesh to Spline velikizlivuk 2 4 08-02-2023, 11:10 AM
Last Post: velikizlivuk
  Fading in/out extrusion mesh of a spline? _RicO 3 5 07-25-2023, 09:40 PM
Last Post: _Aka_
  How to generate mesh on spline at runtime? _RicO 8 12 07-19-2023, 08:55 AM
Last Post: _Aka_
  Mesh vertex colors Mattii 6 8 06-02-2023, 04:52 PM
Last Post: _Aka_

Forum Jump: