When placing objects along a spline. Is there any way to control the distance between objects in the same group?
Example, we have 3 different size categories for rocks. And we've thus created a Input GameObjects node with a total of 9 game objects (3 prefabs in each category). And we've created three different groups with their own positioning and rotation setups. The only annoying part is that the "Space Before" and "Space After" seem to affect the group as a whole, I cant find a way to affect the spacing between objects in the same group. Am I missing something, or do I need to create a group for each individual source object?
Side question, when it comes to the Input GameObjects node, is there any way to change the bounding volume of the source object (via nodes or adding components to the source objects themself)?
Example, we have 3 different size categories for rocks. And we've thus created a Input GameObjects node with a total of 9 game objects (3 prefabs in each category). And we've created three different groups with their own positioning and rotation setups. The only annoying part is that the "Space Before" and "Space After" seem to affect the group as a whole, I cant find a way to affect the spacing between objects in the same group. Am I missing something, or do I need to create a group for each individual source object?
Side question, when it comes to the Input GameObjects node, is there any way to change the bounding volume of the source object (via nodes or adding components to the source objects themself)?