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Generator Canvas workflow issues
Would it be possible to make the Generator canvas "infinite", similar to how Shader Graph and other graph/canvas windows work? As it is right now, its a huge pain to work with as you are always bound to the area that you already have nodes in. When adding new nodes its a hassle to push them against the window border just to scroll to a location to place them.

Another thing that would be a nice to have; zoom!
Thank you for your feedback. I will try to fix this as soon as I can.
Have a nice day
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