Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Splines as random prefabs in Playmaker?
#1
Heya,

I have created a series of different splines that I would like to place in a pool and call randomly and place end to end, pretty much the same functionality as putting together a model train track.

So when these splines are setup end to end I want my game object to follow the paths seamlessly.

My experience is limited to Playmaker and I can't find an efficient way to make this happen.

Is this possible out of the box with Playmaker? If so how would I go about making it happen?

Cheers,

Simon
 

 
Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  Playmaker setup errors and missing scripts? justifun 9 18 08-06-2024, 09:41 AM
Last Post: _Aka_
Information New free asset: Converter For Dreamteck Splines _Aka_ 0 0 07-19-2024, 08:27 PM
Last Post: _Aka_
Information New free asset: Converter For Unity Splines _Aka_ 20 58 07-19-2024, 05:15 PM
Last Post: _Aka_
  Invisible Gizmos In Latest Curvy Splines orrenravid1 1 3 06-11-2024, 07:36 AM
Last Post: _Aka_

Forum Jump: