Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Splines as random prefabs in Playmaker?

I have created a series of different splines that I would like to place in a pool and call randomly and place end to end, pretty much the same functionality as putting together a model train track.

So when these splines are setup end to end I want my game object to follow the paths seamlessly.

My experience is limited to Playmaker and I can't find an efficient way to make this happen.

Is this possible out of the box with Playmaker? If so how would I go about making it happen?




Possibly Related Threads...
Thread Author Replies Views Last Post
  Splines Connections Problems UsernameHed 2 25 07-12-2019, 08:59 PM
Last Post: _Aka_
  Generators placing referenced prefabs Horibe 8 168 07-05-2019, 10:40 AM
Last Post: _Aka_
  Adding multiple splines to one connection dazz777 3 672 03-07-2019, 10:44 AM
Last Post: _Aka_
  smooth connection of two splines. Lukango 2 621 01-30-2019, 12:55 PM
Last Post: _Aka_

Forum Jump: