07-24-2014, 10:32 PM
Heya,
I have created a series of different splines that I would like to place in a pool and call randomly and place end to end, pretty much the same functionality as putting together a model train track.
So when these splines are setup end to end I want my game object to follow the paths seamlessly.
My experience is limited to Playmaker and I can't find an efficient way to make this happen.
Is this possible out of the box with Playmaker? If so how would I go about making it happen?
Cheers,
Simon
I have created a series of different splines that I would like to place in a pool and call randomly and place end to end, pretty much the same functionality as putting together a model train track.
So when these splines are setup end to end I want my game object to follow the paths seamlessly.
My experience is limited to Playmaker and I can't find an efficient way to make this happen.
Is this possible out of the box with Playmaker? If so how would I go about making it happen?
Cheers,
Simon