Hello. I need to be able to create parallel roads in the game I'm working on. Two splines my converge and be parallel for a distance and then diverge again. Is there a way to "snap" them together for that distance (and only that distance)? I think the train example you have is fairly representative of what I'm after, but done manually.
Parallel Splines
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01-05-2023, 09:13 AM
Hi
No such feature is provided out of the box, but you can use the API to go through all the spline's control points and modify their position to simulate such convergence/divergence.
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