11-09-2022, 11:24 PM
I have changed my project to do Additive loading of scenes. The 'Base' scene has no references to any Curvy classes in it. But when I additively load to the 'Base' scene another scene that uses CurvySpline, I now get the message: [Curvy] More than one instance of 'Array Pools Settings' detected. You should keep only one instance of this script.
In the debugger I see that ArrayPoolsSetting.Awake is being called for both the 'Base' scene and the scene added to it later.
How do I prevent this from happening?
In the debugger I see that ArrayPoolsSetting.Awake is being called for both the 'Base' scene and the scene added to it later.
How do I prevent this from happening?