Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Can't export custom collision meshes
#1
Photo 
Hi there,

I have a question regarding collision meshes and Curvy splines.

We have assets that have custom mesh colliders with lower vertices count then it's mesh. Is it possible to export with custom mesh colliders?

To the left you have the custom mesh collider. To the right you have the assets collider after exporting it with Curvy Splines.
[Image: 6Th52Xr.png]
Reply
#2
Hi
How is the mesh related to Curvy Splines? Is it a mesh produced by a Shape Extrusion module, or an existing mesh that is used by Curvy Splines using an Input Mesh module?
Thanks
Available for freelance work, feel free to reach out: toolbuddy.net
Please consider leaving a review for Curvy, this helps immensely. Thank you.
Reply
#3
The mesh and mesh collider is made in Autodesk Maya and then added to unity as a prefab. After that its added to an Input Spot in Curvy Splines thats connected to a Deform Mesh.
[Image: VQ7zs7G.png]
Reply
#4
Hi
To answer your question: no, it is not possible at this time to export with custom mesh colliders?
A solution could be to make two mesh deformations, one with the high poly GOs, and one with the low poly ones. The first mesh deformation should be used to create a GO with only a mesh renderer, no mesh collider. The other deformation should be used to create a GO with only a mesh collider.
Did this help?
Have a nice day
Available for freelance work, feel free to reach out: toolbuddy.net
Please consider leaving a review for Curvy, this helps immensely. Thank you.
Reply
#5
Thanks for your answer. We will maybe do that.
Reply
#6
You are welcome
Available for freelance work, feel free to reach out: toolbuddy.net
Please consider leaving a review for Curvy, this helps immensely. Thank you.
Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  Maintaining vertical orientation of extruded meshes rickgplus 3 1,766 01-24-2025, 09:24 PM
Last Post: _Aka_
Wink Buildings placement,Collision avoidance pyx19961108 5 2,044 11-09-2024, 10:47 AM
Last Post: _Aka_
  Tunnel Colliders and Looping Meshes Petusarian 5 2,091 07-17-2024, 02:36 PM
Last Post: _Aka_
  Disable rebuild of meshes in dynamic mode Zilk1 3 1,493 05-27-2024, 08:14 AM
Last Post: _Aka_

Forum Jump: