Same as for the other issue: a quick fix that I am sharing, will dig deeper in the issue a bit later:
In ToolBuddy\Dependencies\DevTools\Classes\ThreadPoolWorker.cs
replace all occurrences of
#if UNITY_IOS == false
with
#if UNITY_IOS == false && ENABLE_IL2CPP == false
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Unfortunately this quick fix results in a build error I've attached a screenshot, it's so weird, it says there are compiler errors, but
it shows no compiler errors before the build button is clicked.
FYI quick fix for the previous issue isn't working, I mentioned in the reply there but telling here as well in case you missed it
That's weird indeed. Is there any more details about the compiler errors? Try clearing the build folder just in case.
I am sending you via PM a zip with the modified Curvy asset, that contains both changes I described earlier. Please try to build with it, instead of your Curvy version, to exclude the possibility that you made some mistake integrating the changes.
If this possibility is excluded, and if there is no additional information about the compiler errors, then I will have to wait for your reproduction case to advance on this subject.
Please consider leaving a review for Curvy, this helps immensely. Thank you.
Available for freelance work—feel free to reach out.