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CurvyConnection Update Overhead
I see now. Glad the problem is now solved.

(10-13-2021, 05:01 PM)wingednosering Wrote: Either way, this was our bad.
I still see this as our bad making this scenario possible in the first place. Connections being children of CurvyGlobal is not ideal. For example you can't make a prefab of two splines and their connection without including CurvyGlobal. I would like to make connections not related to CurvyGlobal anymore, but this change is not planned for the near future yet.

If and when you feel like it, please leave a review for the asset, that helps a lot
Have a nice day
Please consider leaving a review for Curvy. This will help a lot keeping Curvy relevant in the eyes of the Asset Store algorithm.

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