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Adding function to set GameObjecs in InputGameObject.cs
#1
Hello 

I want to add InputGameObject module to generator through code. and then i want to add list of game objects to it. every thing fine until i tried to add the list of game objects to the module . the property for game objects is get only and i cant set a list to it. 
So I added function to add the game objects to the module and i added it in InputGameObject.cs script as follow

Code:
  public void InitGameObjectList(List<CGGameObjectProperties> lstObjects)
        {
            m_GameObjects = lstObjects;
        }


every thing is now working perfect i can add list of objects to it , But i want to make sure that if this function will have problems if i call it at runtime or it will cause issues to the generator at later point?
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#2
Hi
I don't advise you to do that. Do this instead:
GameObjects.Clear();
GameObjects.AddRange(yourList);
If you have any issue with this let me know.
Please consider leaving a review for Curvy. This will help a lot keeping Curvy relevant in the eyes of the Asset Store algorithm.
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#3
Super , Thanks allot for the advice  Big Grin
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