Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
save spot generated gameobject to scene
#1
Hi Forum,

Is there a way to export the volume spots generated gameobject to scene? similar to what create mesh module's export function does.

I need to modify the spawned object individually. but all my changes are lost when i go into the game
Reply
#2
Hi
Just move the game objects out of the curvy generator's hierarchy
Have a nice day
Please consider leaving a review for Curvy. This will help a lot keeping Curvy relevant in the eyes of the Asset Store algorithm.
Reply


Possibly Related Threads…
Thread Author Replies Views Last Post
  [Volume Spot]Fits the End Features mydayz 1 75 11-20-2021, 01:30 PM
Last Post: _Aka_
Information How to tell volume spot to ignore mesh bound? MarioBag 3 161 11-17-2021, 12:04 PM
Last Post: _Aka_
  Volume Spot GO layer - set children leeharris 8 953 08-06-2021, 10:36 AM
Last Post: _Aka_
  Spot Generator resetting some values after Script compilation Mos Def 11 2,576 05-25-2021, 02:41 PM
Last Post: _Aka_

Forum Jump: