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Align to spline action and rotation
#1
Hi, I can't seem to figure out how to disable the rotation of objects when using align to spline action. When you use a controller you just set orientation to none, but if you toggle the orientation button in the action, not much of anything happens.
So how can I keep objects using their own rotation and not the splines when I use this action?
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#2
Hi
There is indeed a but in the PlayMaker action. Here is the corrected action. I will communicate it to the Playmaker team so that they release it.
Please let me know if the fix didn't work.


Attached Files
.cs   CurvyAlignToSpline.cs (Size: 4.4 KB / Downloads: 4)
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#3
It worked. That was fast, take a break man, it's Saturday. Big Grin
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#4
Hahaha. And if only you knew what time it is here right now Big Grin
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