08-17-2020, 02:55 PM
Could you send me the error message, and if possible a reproduction case?
As far as I know, and in my tests, calling Destroy(yourMeshGameObject) works. You could also call yourCreateMeshModule.Clear()
Let me know if that works for you.
As far as I know, and in my tests, calling Destroy(yourMeshGameObject) works. You could also call yourCreateMeshModule.Clear()
Let me know if that works for you.
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