08-12-2020, 12:09 AM
hi again. i set my road generator to my game and i am getting pretty huge lag spikes when i finish creating the road (see pic https://i.imgur.com/Kss23Nx.png). previously i had empty scene so i didnt notice much.
everything is working fine except the spike after road is created. im using CreateMesh.SaveToScene() too
everything is working fine except the spike after road is created. im using CreateMesh.SaveToScene() too