ok. how do i get the spesific node id when i create generator in scene (not with code)? can you perhaps give me an example code on how to get some node from generator with code?
and what is CGMeshResource.cs? is it important? its on the road mesh it generates. can i delete it safely after mesh is created?
thanks
and what is CGMeshResource.cs? is it important? its on the road mesh it generates. can i delete it safely after mesh is created?
thanks