There are Playmaker actions for some most used features of Curvy. You can find them in Playmaker's ecosystem. Just search for "Curvy".
The are unfortunately no Playmaker actions for all Curvy's features, and pools are one of those features with no actions.
If your goal is to spawn those objects from a pool without having to code, you can go through the Curvy Generator, one of Curvy's feature.
https://curvyeditor.com/documentation/generator/start
You can use some of the Curvy Generator modules to spawn objects along a spline, and it internally handles the pooling. Those are the said modules:
https://curvyeditor.com/documentation/generator/modules/creategameobject
https://curvyeditor.com/documentation/generator/modules/volumespots
Once you buy Curvy, you will have access to example scenes using those modules. It will be easier to understand things with examples under your hand.
If you can't code, you can definitely do a lot of things with Curvy, but you will need some coding knowledge to be able to use Curvy if you go outside of the basic common use cases. Your use case might need coding knowledge, depending on how you want to move your objects
The are unfortunately no Playmaker actions for all Curvy's features, and pools are one of those features with no actions.
If your goal is to spawn those objects from a pool without having to code, you can go through the Curvy Generator, one of Curvy's feature.
https://curvyeditor.com/documentation/generator/start
You can use some of the Curvy Generator modules to spawn objects along a spline, and it internally handles the pooling. Those are the said modules:
https://curvyeditor.com/documentation/generator/modules/creategameobject
https://curvyeditor.com/documentation/generator/modules/volumespots
Once you buy Curvy, you will have access to example scenes using those modules. It will be easier to understand things with examples under your hand.
If you can't code, you can definitely do a lot of things with Curvy, but you will need some coding knowledge to be able to use Curvy if you go outside of the basic common use cases. Your use case might need coding knowledge, depending on how you want to move your objects
Please consider leaving a review for Curvy. This will help a lot keeping Curvy relevant in the eyes of the Asset Store algorithm.