08-13-2019, 11:21 AM
Hi,
Curvy has tools to place objects around a path, but no tool to modify the terrain around the path. When it comes to terrains, Curvy allows you to do the opposite thing: first make the terrain, then project a path on top of that terrain. You can do that using the CG module ConformPath. The example scene 24_CGConformPath shows you how to do that.
I am not very familiar with terrains, and its available tools, but if you find a tool that allows you to substract parts of a terrain and takes as an input a mesh/collider, you can apply this tool on the produced mesh/collider.
Sorry that I can't help you more with that
Let me know about the solution you end up using.
Thanks
Curvy has tools to place objects around a path, but no tool to modify the terrain around the path. When it comes to terrains, Curvy allows you to do the opposite thing: first make the terrain, then project a path on top of that terrain. You can do that using the CG module ConformPath. The example scene 24_CGConformPath shows you how to do that.
I am not very familiar with terrains, and its available tools, but if you find a tool that allows you to substract parts of a terrain and takes as an input a mesh/collider, you can apply this tool on the produced mesh/collider.
Sorry that I can't help you more with that
Let me know about the solution you end up using.
Thanks
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