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Gravity
#2
Hi,
Are you trying to generate a U shaped mesh to have a set of balls fall rolling on it?
If yes, then the scene "Physics: Interaction with a Curvy generated mesh" in the WebGL demo does something similar.
If no, could you explain to me a little more what you try to do?
Thanks for your interest in Curvy, and have a nice day.
Please consider leaving a review for Curvy. This will help a lot keeping Curvy relevant in the eyes of the Asset Store algorithm.
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Messages In This Thread
Gravity - by devomage - 08-09-2018, 01:27 AM
RE: Gravity - by _Aka_ - 08-09-2018, 11:49 AM
RE: Gravity - by devomage - 08-10-2018, 11:49 AM
RE: Gravity - by _Aka_ - 08-10-2018, 02:02 PM
RE: Gravity - by devomage - 08-11-2018, 12:10 AM
RE: Gravity - by _Aka_ - 08-13-2018, 11:59 AM

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