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Creating a multitrack rollercoaster
#4
Hi,

(08-02-2018, 02:12 PM)RavenLiquid Wrote: With spotting I was refering to the volume spot generator element, in the tutorial this seems to be used to place the rail sleepers
You are correct. I see now.

(08-02-2018, 02:12 PM)RavenLiquid Wrote: But it is possible to not generate rails for the area that the switch occupies but still have the spline be a closed loop with a connection for the branch?
Yes. It is done using the Range property in the Shape Extrusion module: https://curvyeditor.com/documentation/generator/modules/shapeextrusion#range


(08-02-2018, 02:12 PM)RavenLiquid Wrote: As for the placement, the idea is to trace a blueprint so it is going to be a manual labor thing hence the question.
If you can formalize your intersections, you can use the API to code a script that will do the configuration for you.

(08-02-2018, 02:12 PM)RavenLiquid Wrote: Any way thanks for the confidence so far! I think this is exactly what I need.
You are welcome Smile

Have a nice day
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Messages In This Thread
RE: Creating a multitrack rollercoaster - by _Aka_ - 08-02-2018, 07:27 PM

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